Examines the expressive possibilities of artificial intelligence techniques in computer games. Students learn AI programming techniques, and how they strongly interface with game design.
Requisites
Prerequisites:
CS 3600 (Min. Grade: C)
Restrictions:
Must be enrolled in one of the following Campuses: Georgia Tech-Atlanta * (A)
All Instructors
This total includes data from semesters with unknown instructors
Jeffrey Wilson
10 terms from Summer 2018 to Summer 2025
Summer 2025
Summer 2024
Spring 2024
Summer 2023
Spring 2023
Summer 2022
Summer 2021
Summer 2020
Summer 2019
Summer 2018
Mark Riedl
7 terms from Spring 2017 to Spring 2025
Spring 2025
Spring 2021
Spring 2020
Spring 2019
Spring 2017
Stephen Urban
4 terms from Summer 2016 to Fall 2020
Fall 2020
Fall 2019
Spring 2018
Summer 2016
Matthew Guzdial
Summer 2017
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